Friday, February 13, 2009

Weapons Introduction

There are 16 weapons and 2 "tools" that are sometimes classified as weapons, the translocator and the ball launcher. 9 of these weapons are used more often then the others, and I will refer to these as standard weapons from now on.

  • Shield Gun
  • Assault Rifle
  • Bio-rifle
  • Shock Rifle
  • Link Gun
  • Minigun
  • Flak Cannon
  • Rocket Launcher
  • Lightning Gun

3 of these weapons are used little in deathmatch and deathmatch varients, but are used more in other larger scale game types such as onslaught. These weapons are the AVRiL, Mine Layer, and Grenade Launcher. 3 weapons NEVER have weapon stay activated, respawn 3 times slower then all other weapons and come with only one ammunition. These weapons are called super weapons.

  • Redeemer
  • Ion Painter
  • Target Painter
I will discuss mainly the nine standard weapons in this guide, as they are used more often in deathmatch gametypes, however there will be some discussion of the others. The sniper rifle is sort of by itself as a hybrid between a standard weapon and a "rare" weapon, in that it is almost exactly like the lightning gun, a standard weapon (except for small differences such as damage caused and rate of fire) however it is only present on several deathmatch maps, and generally as a replacement for the lightning gun, as in if the sniper is there, it is unlikely the lightning gun will be as well. Of course this is different for third party maps, however for the case of this guide, the sniper rifle will be classified as a non deathmatch weapon, however disscusion about aiming with the lightning gun and using the lightning gun is identical to the sniper rifle, except for those areas that are described by the sniper rifles guide.

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